Blade

This blade was created using Maya, then added detail

through Adobe Substance Painter. This blade was not

created for a particular project, with the main goal being

to create a weapon with a wrap around the handle. Again,

utilising height maps to add detail to the blades to

create the effect that the blade has been used

previously. I also created this as I wanted to explore

outside of typical art styles that I am used to.

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