


Blade
This blade was created using Maya, then added detail
through Adobe Substance Painter. This blade was not
created for a particular project, with the main goal being
to create a weapon with a wrap around the handle. Again,
utilising height maps to add detail to the blades to
create the effect that the blade has been used
previously. I also created this as I wanted to explore
outside of typical art styles that I am used to.